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	<title>We Do Games - Video Game Reviews without the corporate bullshit! &#187; James Ireland</title>
	<atom:link href="http://wedonetwork.co.uk/wedotech/author/Editor/feed/" rel="self" type="application/rss+xml" />
	<link>http://wedonetwork.co.uk/wedotech</link>
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	<lastBuildDate>Thu, 13 Oct 2011 22:06:44 +0000</lastBuildDate>
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		<title>Qustodian App &#8211; Earn Money with your Smartphone! Wow!</title>
		<link>http://wedonetwork.co.uk/wedotech/2011/10/13/qustodian-app-earn-money-with-your-smartphone-wow/</link>
		<comments>http://wedonetwork.co.uk/wedotech/2011/10/13/qustodian-app-earn-money-with-your-smartphone-wow/#comments</comments>
		<pubDate>Thu, 13 Oct 2011 21:51:19 +0000</pubDate>
		<dc:creator>James Ireland</dc:creator>
				<category><![CDATA[Cool Stuff]]></category>
		<category><![CDATA[Recent News]]></category>

		<guid isPermaLink="false">http://wedonetwork.co.uk/wedotech/?p=10236</guid>
		<description><![CDATA[This is a quick preview of an app that has appeared on the iphone and android app stores. It is called Qustodian and you can download it for free by visiting the following link: http://uk.qustodian.com/campaign/affiliate/u61SDX It is simply a way of mainstream organisations (big brands) telling you about the latest products and services. The best [...]]]></description>
			<content:encoded><![CDATA[<!-- Start Shareaholic LikeButtonSetTop Automatic --><!-- End Shareaholic LikeButtonSetTop Automatic --><p>This is a quick preview of an app that has appeared on the iphone and android app stores. It is called Qustodian and you can download it for free by visiting the following link:</p>
<p>http://uk.qustodian.com/campaign/affiliate/u61SDX</p>
<p>It is simply a way of mainstream organisations (big brands) telling you about the latest products and services. The best part of this app is that you get paid to receive these subtle adverts and earn small amounts of money each month to hear about them. BONUS!</p>
<p>Anyway, I thought it was quite interesting so I thought I would share it with you in this quick blog about it. </p>
<p>You can support &#8220;We Do&#8221; by downloading the application today for free! Simply click on the banner below; (Come on! It&#8217;s free!)</p>
<p>    <a href="http://uk.qustodian.com/campaign/affiliate/u61SDX"><img alt="join 300x250 Qustodian App   Earn Money with your Smartphone! Wow!" src="http://uk.qustodian.com/images/banners/internet/uk/Join/join-300x250.gif" title="Join Qustodian" /></a></p>
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		<slash:comments>0</slash:comments>
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		<title>Ports: Pressure At The Port Review</title>
		<link>http://wedonetwork.co.uk/wedotech/2011/08/27/ports-pressure-at-the-port-review/</link>
		<comments>http://wedonetwork.co.uk/wedotech/2011/08/27/ports-pressure-at-the-port-review/#comments</comments>
		<pubDate>Sat, 27 Aug 2011 20:25:41 +0000</pubDate>
		<dc:creator>James Ireland</dc:creator>
				<category><![CDATA[PC Reviews]]></category>
		<category><![CDATA[port simulator]]></category>
		<category><![CDATA[ports]]></category>
		<category><![CDATA[pressure at the port]]></category>
		<category><![CDATA[simulator game]]></category>

		<guid isPermaLink="false">http://wedonetwork.co.uk/wedotech/?p=10213</guid>
		<description><![CDATA[James Ireland brings us the latest simulator creation from Condo Media and Astragon. Is it much fun at the port putting containers on ships? Well probably not but does the game actually work and keep enough variation to continue the interest after the initial hour or two of play? Find out.]]></description>
			<content:encoded><![CDATA[<!-- Start Shareaholic LikeButtonSetTop Automatic --><!-- End Shareaholic LikeButtonSetTop Automatic --><p>James Ireland brings us the latest simulator creation from Condo Media and Astragon. Is it much fun at the port putting containers on ships? Well probably not but does the game actually work and keep enough variation to continue the interest after the initial hour or two of play? Find out.</p>
<p><iframe width="560" height="345" src="http://www.youtube.com/embed/tFI14IoACIo" frameborder="0" allowfullscreen></iframe></p>
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		<slash:comments>1</slash:comments>
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		<title>Space Police on Super Highway 9 Review</title>
		<link>http://wedonetwork.co.uk/wedotech/2011/08/21/space-police-on-super-highway-9-review/</link>
		<comments>http://wedonetwork.co.uk/wedotech/2011/08/21/space-police-on-super-highway-9-review/#comments</comments>
		<pubDate>Sun, 21 Aug 2011 22:10:05 +0000</pubDate>
		<dc:creator>James Ireland</dc:creator>
				<category><![CDATA[Xbox Indie Games]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[space police on super highway 9]]></category>
		<category><![CDATA[xbox indie games]]></category>

		<guid isPermaLink="false">http://wedonetwork.co.uk/wedotech/?p=10199</guid>
		<description><![CDATA[Ever wanted to play a modern iteration of Spy Hunter but with a futuristic twist? Then you&#8217;ve come to the right place. Haiku Interactive have done just the thing but at a scintilating 80 microsoft points. &#160;]]></description>
			<content:encoded><![CDATA[<!-- Start Shareaholic LikeButtonSetTop Automatic --><!-- End Shareaholic LikeButtonSetTop Automatic --><p>Ever wanted to play a modern iteration of Spy Hunter but with a futuristic twist? Then you&#8217;ve come to the right place. Haiku Interactive have done just the thing but at a scintilating 80 microsoft points.</p>
<p><iframe src="http://www.youtube.com/embed/JfH55CwHbZY" frameborder="0" width="600" height="367"></iframe></p>
<a name="review"></a><div class="review">
		<h2>Review</h2>
		<div class="mainbox">
			<div class="procons">
	<table>
			<tr><th>Pros</th><th>Cons</th></tr>
			<tr><td>great handling, nice graphics and fun to play in spurts</td><td>Twitch game only, no real lasting appeal</td></tr>
			
			</table>
			</div>
                        <table class="review_grid">
                                <tr><td class="review_label">Rating</td><td><div class="rating_bg" style="width: 450px"><span class="rating_bar" style="width: 333px;"><span class="rating_bar_content">74%</span></span></div></td></tr>
                        </table>
		</div></div>
<p>&nbsp;</p>
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		<slash:comments>0</slash:comments>
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		<title>PixelBit Helicopter Challenge Review</title>
		<link>http://wedonetwork.co.uk/wedotech/2011/08/21/pixelbit-helicopter-challenge-review/</link>
		<comments>http://wedonetwork.co.uk/wedotech/2011/08/21/pixelbit-helicopter-challenge-review/#comments</comments>
		<pubDate>Sun, 21 Aug 2011 21:27:21 +0000</pubDate>
		<dc:creator>James Ireland</dc:creator>
				<category><![CDATA[Xbox Indie Games]]></category>
		<category><![CDATA[helicopter challenge]]></category>
		<category><![CDATA[pixelbit]]></category>
		<category><![CDATA[Review]]></category>

		<guid isPermaLink="false">http://wedonetwork.co.uk/wedotech/?p=10191</guid>
		<description><![CDATA[RC Heliocopter sim games are a few and far between, to be honest the last one we played was back on the Playstation One. Cranking in at only 80 Microsoft Points, PixelBit&#8217;s Helicopter Challenge brings excellent value for a game that contains a couple of hours of entertainment, but is it any good? Watch the [...]]]></description>
			<content:encoded><![CDATA[<!-- Start Shareaholic LikeButtonSetTop Automatic --><!-- End Shareaholic LikeButtonSetTop Automatic --><p>RC Heliocopter sim games are a few and far between, to be honest the last one we played was back on the Playstation One. Cranking in at only 80 Microsoft Points, PixelBit&#8217;s Helicopter Challenge brings excellent value for a game that contains a couple of hours of entertainment, but is it any good? Watch the video review!</p>
<p><iframe src="http://www.youtube.com/embed/7CBpZbeqzxA" frameborder="0" width="600" height="367"></iframe></p>
<a name="review"></a><div class="review">
		<h2>Review</h2>
		<div class="mainbox">
			<div class="procons">
	<table>
			<tr><th>Pros</th><th>Cons</th></tr>
			<tr><td>Nice graphics, choice of helicopters, plenty of gameplay</td><td>Progressing halted by a minimum score target, fixed camera doesn't help</td></tr>
			
			</table>
			</div>
                        <table class="review_grid">
                                <tr><td class="review_label">Rating</td><td><div class="rating_bg" style="width: 450px"><span class="rating_bar" style="width: 333px;"><span class="rating_bar_content">74%</span></span></div></td></tr>
                        </table>
		</div></div>
<p>&nbsp;</p>
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		<slash:comments>0</slash:comments>
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		<title>PixelBit Snooker &amp; Pool Review</title>
		<link>http://wedonetwork.co.uk/wedotech/2011/08/21/pixelbit-snooker-pool-review/</link>
		<comments>http://wedonetwork.co.uk/wedotech/2011/08/21/pixelbit-snooker-pool-review/#comments</comments>
		<pubDate>Sun, 21 Aug 2011 16:46:16 +0000</pubDate>
		<dc:creator>James Ireland</dc:creator>
				<category><![CDATA[Xbox Indie Games]]></category>
		<category><![CDATA[pixelbit]]></category>
		<category><![CDATA[snooker & pool]]></category>
		<category><![CDATA[xbox live indie games]]></category>

		<guid isPermaLink="false">http://wedonetwork.co.uk/wedotech/?p=10186</guid>
		<description><![CDATA[Pixelbit Snooker &#038; Pool, a budget game on Xbox Indie Games for 240 Micosoft Points but is the game actually any good? Well, why not watch the video review and find out?]]></description>
			<content:encoded><![CDATA[<!-- Start Shareaholic LikeButtonSetTop Automatic --><!-- End Shareaholic LikeButtonSetTop Automatic --><p>Pixelbit Snooker &#038; Pool, a budget game on Xbox Indie Games for 240 Micosoft Points but is the game actually any good? Well, why not watch the video review and find out?<br />
<iframe width="600" height="367" src="http://www.youtube.com/embed/eJ5EITplwSo" frameborder="0" allowfullscreen></iframe></p>
<a name="review"></a><div class="review">
		<h2>Review</h2>
		<div class="mainbox">
			<div class="procons">
	<table>
			<tr><th>Pros</th><th>Cons</th></tr>
			<tr><td>Sturdy game of pool and snooker</td><td>No online multiplayer, No backgrounds</td></tr>
			
			</table>
			</div>
                        <table class="review_grid">
                                <tr><td class="review_label">Rating</td><td><div class="rating_bg" style="width: 450px"><span class="rating_bar" style="width: 333px;"><span class="rating_bar_content">74%</span></span></div></td></tr>
                        </table>
		</div></div>
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		<slash:comments>0</slash:comments>
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		<title>WIN: 2 Copies of Demolition Company Gold Edition</title>
		<link>http://wedonetwork.co.uk/wedotech/2011/08/03/win-2-copies-of-demolition-company-gold-edition/</link>
		<comments>http://wedonetwork.co.uk/wedotech/2011/08/03/win-2-copies-of-demolition-company-gold-edition/#comments</comments>
		<pubDate>Wed, 03 Aug 2011 18:40:43 +0000</pubDate>
		<dc:creator>James Ireland</dc:creator>
				<category><![CDATA[Competitions]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[3 giants software]]></category>
		<category><![CDATA[astragon]]></category>
		<category><![CDATA[demolition simulator gold competition]]></category>
		<category><![CDATA[excalibur publishing]]></category>

		<guid isPermaLink="false">http://wedonetwork.co.uk/wedotech/?p=10164</guid>
		<description><![CDATA[WIN 2X COPIES OF DEMOLITION COMPANY GOLD EDITION! This years blockbuster simulator game scoring an impressive 82/100 on wedogames.net landed this month and it landed with rubble all over the place. To celebrate the launch and the excellent review score, we are giving you a chance to win Demolition Simulator: Gold Edition, two copies in [...]]]></description>
			<content:encoded><![CDATA[<!-- Start Shareaholic LikeButtonSetTop Automatic --><!-- End Shareaholic LikeButtonSetTop Automatic --><p><a href="http://wedonetwork.co.uk/wedotech/wp-content/uploads/2011/08/win.jpg"><img class="size-full wp-image-10165 aligncenter" title="win" src="http://wedonetwork.co.uk/wedotech/wp-content/uploads/2011/08/win.jpg" alt="win WIN: 2 Copies of Demolition Company Gold Edition" width="600" height="266" /></a></p>
<h1 style="text-align: center;">WIN 2X COPIES OF DEMOLITION COMPANY GOLD EDITION!</h1>
<p style="text-align: left;">This years blockbuster simulator game scoring an impressive 82/100 on wedogames.net landed this month and it landed with rubble all over the place. To celebrate the launch and the excellent review score, we are giving you a chance to win Demolition Simulator: Gold Edition, two copies in fact. Demolition: Company Gold Edition see&#8217;s you rising through the ranks of destruction using a multitude of vehicles to demolish the eyesores and aging structures in your wake. Even if simulators are not your bag, this game has impressed not only our reviewers but our audience too. So&#8230;enough of the mumbling. To be in with a chance of winning this is what you have to do!</p>
<h2 style="text-align: center;">Subscribe to our <a href="http://www.youtube.com/wedotech">YouTube Channel</a><br />
Then leave a channel comment on our YouTube stating which building you would love to see destroyed.</h2>
<p style="text-align: left;">Be creative, it could be your rival football club, an eye sore in your local area or a building out of a fictional film. The best and funniest entries will win. So good luck and get destructing! Please head over to <a href="http://www.excalibur-publishing.com/">Excalibur Publishing </a>if you love simulator games, they are Europes leading Simulator specialist.</p>
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		<title>Demolition Company: Gold Edition Review</title>
		<link>http://wedonetwork.co.uk/wedotech/2011/07/28/demolition-company-gold-edition/</link>
		<comments>http://wedonetwork.co.uk/wedotech/2011/07/28/demolition-company-gold-edition/#comments</comments>
		<pubDate>Thu, 28 Jul 2011 06:40:06 +0000</pubDate>
		<dc:creator>James Ireland</dc:creator>
				<category><![CDATA[Recent News]]></category>
		<category><![CDATA[3 giants software]]></category>
		<category><![CDATA[astragon]]></category>
		<category><![CDATA[demolition company gold edition]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[simulator]]></category>
		<category><![CDATA[video game]]></category>

		<guid isPermaLink="false">http://wedonetwork.co.uk/wedotech/?p=10148</guid>
		<description><![CDATA[A simulator game that is worth buying? For the first time since German Truck Simulator, a simulator game has come out with distinguished build quality and is actually allot of fun to play. Astragon&#8217;s Demolition Company: Gold Edition does that very well indeed. Check out our comprehensive 16 minute video review that will no doubt [...]]]></description>
			<content:encoded><![CDATA[<!-- Start Shareaholic LikeButtonSetTop Automatic --><!-- End Shareaholic LikeButtonSetTop Automatic --><p>A simulator game that is worth buying? For the first time since German Truck Simulator, a simulator game has come out with distinguished build quality and is actually allot of fun to play. Astragon&#8217;s Demolition Company: Gold Edition does that very well indeed. Check out our comprehensive 16 minute video review that will no doubt have you walking down to the local Gamestation and picking up your most unusual game purchase yet!</p>
<p><iframe src="http://www.youtube.com/embed/fmTaUjmNKmU" frameborder="0" width="600" height="371"></iframe></p>
<a name="review"></a><div class="review">
		<h2>Review</h2>
		<div class="mainbox">
			<div class="procons">
	<table>
			<tr><th>Pros</th><th>Cons</th></tr>
			<tr><td>Explosions rock!, Easy controls, Great progression</td><td>Can't blow up everything, cannot roam everywhere, no street pedestrians</td></tr>
			
			</table>
			</div>
                        <table class="review_grid">
                                <tr><td class="review_label">Rating</td><td><div class="rating_bg" style="width: 450px"><span class="rating_bar" style="width: 369px;"><span class="rating_bar_content">82%</span></span></div></td></tr>
                        </table>
		</div></div>
<p>&nbsp;</p>
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		<slash:comments>1</slash:comments>
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		<title>This Game Will Make You Vomit!</title>
		<link>http://wedonetwork.co.uk/wedotech/2011/07/25/this-game-will-make-you-vomit/</link>
		<comments>http://wedonetwork.co.uk/wedotech/2011/07/25/this-game-will-make-you-vomit/#comments</comments>
		<pubDate>Mon, 25 Jul 2011 21:52:15 +0000</pubDate>
		<dc:creator>James Ireland</dc:creator>
				<category><![CDATA[Editorial]]></category>
		<category><![CDATA[GHXYK2 Volume 1]]></category>
		<category><![CDATA[unsafe]]></category>
		<category><![CDATA[worst video game ever]]></category>

		<guid isPermaLink="false">http://wedonetwork.co.uk/wedotech/?p=10145</guid>
		<description><![CDATA[In a quest to review a seriously bad game, I suffered a bad experience that left me ill. I am not epileptic but this game seriously made me feel like I wanted to heave. I have decided to review it with some dramatisation but the seriousness here is that this game has been allowed to [...]]]></description>
			<content:encoded><![CDATA[<!-- Start Shareaholic LikeButtonSetTop Automatic --><!-- End Shareaholic LikeButtonSetTop Automatic --><p>In a quest to review a seriously bad game, I suffered a bad experience that left me ill. I am not epileptic but this game seriously made me feel like I wanted to heave. I have decided to review it with some dramatisation but the seriousness here is that this game has been allowed to reside on Xbox Indie Games without a decent flashing imagery warning. I suggest two things here. 1) The author provides a game update making it clearly known the game uses lots of flashing images. 2) This game is removed from Xbox Indie Games until such time it passes validation. I was obviously angry with the author of this game and subsequently this video contains the following:</p>
<p><strong>ADULT LANGUAGE AND EXTREME FLASHING IMAGERY!</strong></p>
<p><iframe width="600" height="371" src="http://www.youtube.com/embed/tyajmzPkrHU" frameborder="0" allowfullscreen></iframe></p>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Blue Yeti Review</title>
		<link>http://wedonetwork.co.uk/wedotech/2011/07/24/blue-yeti-review/</link>
		<comments>http://wedonetwork.co.uk/wedotech/2011/07/24/blue-yeti-review/#comments</comments>
		<pubDate>Sun, 24 Jul 2011 16:42:18 +0000</pubDate>
		<dc:creator>James Ireland</dc:creator>
				<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[blue]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[yeti]]></category>

		<guid isPermaLink="false">http://wedonetwork.co.uk/wedotech/?p=10140</guid>
		<description><![CDATA[The latest condenser microphone from Blue. The yeti is tall as a yeti and strong as a yeti too. This beautiful microphone packs one hell of a punch and is great value. Watch our video review below.]]></description>
			<content:encoded><![CDATA[<!-- Start Shareaholic LikeButtonSetTop Automatic --><!-- End Shareaholic LikeButtonSetTop Automatic --><p>The latest condenser microphone from Blue. The yeti is tall as a yeti and strong as a yeti too. This beautiful microphone packs one hell of a punch and is great value. Watch our video review below.</p>
<p><iframe width="600" height="371" src="http://www.youtube.com/embed/TPZjAVWyJmg" frameborder="0" allowfullscreen></iframe></p>
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		<slash:comments>1</slash:comments>
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		<title>Transformers: Dark of the Moon Review</title>
		<link>http://wedonetwork.co.uk/wedotech/2011/07/24/transformers-dark-of-the-moon-review/</link>
		<comments>http://wedonetwork.co.uk/wedotech/2011/07/24/transformers-dark-of-the-moon-review/#comments</comments>
		<pubDate>Sun, 24 Jul 2011 09:00:34 +0000</pubDate>
		<dc:creator>James Ireland</dc:creator>
				<category><![CDATA[PS3 Reviews]]></category>
		<category><![CDATA[Xbox 360 Reviews]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[transformers dark of the moon]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://wedonetwork.co.uk/wedotech/?p=10135</guid>
		<description><![CDATA[By now we all know that the majority of movie tie-in games are mostly laden with crappy over used game mechanics, lack of development time and a distinct lack of imagination which causes gamers to want to blow their brains out that they&#8217;ve just spent upwards of £35.00 on a brand new title. Hollywood has [...]]]></description>
			<content:encoded><![CDATA[<!-- Start Shareaholic LikeButtonSetTop Automatic --><!-- End Shareaholic LikeButtonSetTop Automatic --><p style="text-align: justify;">By now we all know that the majority of movie tie-in games are mostly laden with crappy over used game mechanics, lack of development time and a distinct lack of imagination which causes gamers to want to blow their brains out that they&#8217;ve just spent upwards of £35.00 on a brand new title. Hollywood has already given them the sandbox of possibilities yet the crunch period often ruins the results. <em>High Moon Studios</em> are back again but this time with <em>Dark of the Moon</em>. <em>War for Cybertron </em>was an admirable effort from the development studio but is their latest title?</p>
<p><a href="http://wedonetwork.co.uk/wedotech/wp-content/uploads/2011/07/transformers-dark-of-the-moon-game-capa_thumb.jpg"><img class="size-full wp-image-10137 aligncenter" title="transformers-dark-of-the-moon-game-capa_thumb" src="http://wedonetwork.co.uk/wedotech/wp-content/uploads/2011/07/transformers-dark-of-the-moon-game-capa_thumb.jpg" alt="transformers dark of the moon game capa thumb Transformers: Dark of the Moon Review" width="632" height="357" /></a></p>
<p style="text-align: justify;">The game&#8217;s basic premise is to go around killing decepticons within various locations of the world. Each level on the single player involves you using a different robot and with that you&#8217;ll have different abilities, whether that be grenade launchers, armor piercing rounds, laser projectiles etc etc. The most fun part though is transforming into your disguised machine, this can be anything from a jet aircraft, suped up hot rod car or for those that enjoy simulators a big rig. It&#8217;s the transforming element of the game that yields it&#8217;s funnest moments, even if the car handling is a little sketchy keeping the driving locked in to the right analogue stick. Bizarrely though it&#8217;s in the transformed mode where arguably you are at your most dangerous. The weaponry feels ridiculously powerful considering this is the method you are using to become mobile and agile against enemy fire. It is then that an element of strategy is taken away from the game when one was added from giving us this ability. High Moon should have left the most powerful tech to the auto-bot pose, the mightiest weaponry when you are least mobile, in a risk/reward style play. Unfortunately the only real strategical element you will get from the game on the single player at least is by hiding behind cover to avoid enemy fire. Easy is too easy and medium is actually on the difficult side at times when you factor in some of the random enemy spawning, especially in locked out arena areas. Whilst the game serves up some nice moments it&#8217;s all too linear and all too repeatative. It&#8217;s quite surprising when you factor in the different robots you get to play with but fighting wave after wave of decipticon for pretty much every level in the game, within locked out areas just becomes rather frustrating and when you throw in respawning after dying several times (due to totally bullshit enemy spawning), it&#8217;s enough to drive you crazy.</p>
<p style="text-align: justify;">The game itself is pretty short, though it&#8217;ll feel like a lifetime with the repetition going on. Graphically the game is average and the sound passes you by with some poor robot dialogue and just the audiables of the reminicent iconic theme tune from the films filtering through throughout the game. None of the music actually adds to the atmosphere of the experience. If credit is due anywhere it&#8217;s with the games multiplayer and the single player FMV&#8217;s. These are nicely rendered and engage you enough to keep you playing and was for me the only thing that kept me playing the game past the second hour mark. The boss fights within Transformers aren&#8217;t anything special but they serve up a nice inter-change from defeating the decepticons the same way, one mission involved squashing a huge decipticon boss with the foundations of a building, nice.</p>
<p><a href="http://wedonetwork.co.uk/wedotech/wp-content/uploads/2011/07/transformers_dark_of_the_moon_3_1.jpg"><img class="aligncenter" title="transformers_dark_of_the_moon_3_1" src="http://wedonetwork.co.uk/wedotech/wp-content/uploads/2011/07/transformers_dark_of_the_moon_3_1.jpg" alt="transformers dark of the moon 3 1 Transformers: Dark of the Moon Review" width="600" height="330" /></a></p>
<p>So that&#8217;s the single player, what about the multiplayer? I was quite surprised by the multiplayer if I am honest. The lobbies are very similar to that of COD and the ability to veto certain maps for a movie tie-in game I thought was a nice added gesture. You can customise your character by it&#8217;s liveries and weaponry and as you raise up through the ranks, new abilities and upgrades will become available to you. There several robot classes which included the transformer vehicles of rigs, jet aicraft, cars and tanks. This helped spicen the gameplay up and each vehicle you use has an individual rank attached to it. These can be switched each re-spawn should you want too as well. The ability to transform adds a half decent layer of strategy, but kills do not feel satisfying at all. It&#8217;s the spongy bullet impact that once again detracts you from fully becoming involved in the multiplayer experience. You are at times left wondering how the hell you died, even though you had a round of bullets in your opponent prior to them actually killing you. The maps themselves are pretty decent, from high rise buildings, to mountain tops, each map will give you the opportunity to cover, perch and stealthily move around undetected. There are only three multiplayer modes but anymore than that and it would be difficult to get a game. Standard DM and TDM applies and Conquest also makes an appearance. I actually liked this multiplayer experience more than <em>Section 8: Prejudice</em> and that deserves some praise.</p>
<p>Overall you could tell that <em>High Moon Studios </em>were pushed for time. There was never any big enough moments in the game to feel like you were really kicking ass and the moments you did spend with over robots in the single player never felt utilised properly. Destroying wave after wave of enemies works for games like Earth Defence Force but in this environment more invention wouldn&#8217;t have gone a miss. Especially considering we are looking at a movie license which has unlimited scope to what it could achieve.</p>
<a name="review"></a><div class="review">
		<h2>Review</h2>
		<div class="mainbox">
			<div class="procons">
	<table>
			<tr><th>Pros</th><th>Cons</th></tr>
			<tr><td>Half decent multiplayer, nice cut scenes, you can transform into a car!</td><td>repeatative gameplay, spongy bullets, too strong in transformed mode</td></tr>
			
			</table>
			</div>
                        <table class="review_grid">
                                <tr><td class="review_label">Rating</td><td><div class="rating_bg" style="width: 450px"><span class="rating_bar" style="width: 270px;"><span class="rating_bar_content">60%</span></span></div></td></tr>
                        </table>
		</div></div>
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		<title>Solar 2 Review</title>
		<link>http://wedonetwork.co.uk/wedotech/2011/07/23/solar-2-review/</link>
		<comments>http://wedonetwork.co.uk/wedotech/2011/07/23/solar-2-review/#comments</comments>
		<pubDate>Sat, 23 Jul 2011 22:36:44 +0000</pubDate>
		<dc:creator>James Ireland</dc:creator>
				<category><![CDATA[PC Reviews]]></category>
		<category><![CDATA[Xbox 360 Reviews]]></category>
		<category><![CDATA[murudai]]></category>
		<category><![CDATA[pc game]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[solar 2]]></category>

		<guid isPermaLink="false">http://wedonetwork.co.uk/wedotech/?p=10130</guid>
		<description><![CDATA[Ever wanted to play god with the planetary system? Now you have the chance to do that with Solar 2. Solar 2 is the latest development from Murudai software and the game is not only weird, wacky but also pretty good to play too. Will it grab your attention, not massively but it&#8217;s a great [...]]]></description>
			<content:encoded><![CDATA[<!-- Start Shareaholic LikeButtonSetTop Automatic --><!-- End Shareaholic LikeButtonSetTop Automatic --><p>Ever wanted to play god with the planetary system? Now you have the chance to do that with Solar 2. Solar 2 is the latest development from Murudai software and the game is not only weird, wacky but also pretty good to play too. Will it grab your attention, not massively but it&#8217;s a great time killer and finds a nice place between filling short spaces of time. A mobile version would be very worthwhile!</p>
<p><iframe src="http://www.youtube.com/embed/614krrYu_mI" frameborder="0" width="600" height="371"></iframe></p>
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		<title>Alice: Madness Returns Review</title>
		<link>http://wedonetwork.co.uk/wedotech/2011/07/16/alice-madness-returns-review/</link>
		<comments>http://wedonetwork.co.uk/wedotech/2011/07/16/alice-madness-returns-review/#comments</comments>
		<pubDate>Sat, 16 Jul 2011 07:40:17 +0000</pubDate>
		<dc:creator>James Ireland</dc:creator>
				<category><![CDATA[PS3 Reviews]]></category>
		<category><![CDATA[Xbox 360 Reviews]]></category>
		<category><![CDATA[alice madness returns]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://wedonetwork.co.uk/wedotech/?p=10108</guid>
		<description><![CDATA[After sending this game to the United States only for customs and excise to grab hold of it like it was some anthrax package, needless to say this review is somewhat overdue. A game never intended directly to be reviewed by myself but Craig our U.S correspondent. As days crept by I had the distinct [...]]]></description>
			<content:encoded><![CDATA[<!-- Start Shareaholic LikeButtonSetTop Automatic --><!-- End Shareaholic LikeButtonSetTop Automatic --><p>After sending this game to the United States only for customs and excise to grab hold of it like it was some anthrax package, needless to say this review is somewhat overdue. A game never intended directly to be reviewed by myself but Craig our U.S correspondent. As days crept by I had the distinct notion that the game wasn&#8217;t going to show up, so intervention was required &#8211; rental!</p>
<p style="text-align: center;"><a href="http://wedonetwork.co.uk/wedotech/wp-content/uploads/2011/07/madnessblade.jpg"><img class="size-full wp-image-10110 aligncenter" title="madnessblade" src="http://wedonetwork.co.uk/wedotech/wp-content/uploads/2011/07/madnessblade.jpg" alt="madnessblade Alice: Madness Returns Review" width="600" height="350" /></a></p>
<p style="text-align: justify;">Alice: Madness Returns is the latest game by Spicy Horse and is a return to the series that has been left pondering whether it would see the light of day again. American McGee&#8217;s Alice (the original) only found itself on the PC at the time but the sequel fortunately is multi-platform. If the game deserves credit off the bat, it&#8217;s that any new purchase of this game comes with a digital download of the first game and as it stands you can only get this via the code as it is unavailable to buy via Xbox Live or Playstation Network. So already you are getting some bang for your buck. It is this free gift so to speak then that props the score of this game up, because the actual gameplay in Alice is very rudimentary. Fortunately the combat system is smooth and varying use of combat is required to dispose of certain enemies. Long range attacks will be required for airborne enemies and dodge and commit style of attack is required for goblins whom are protected with teapots on their heads. The range of weaponry &#8211; whilst sounds inventive are basic platformer based weapons we see time and time again but with just a re-branding of them. You&#8217;ll get to smash people with a hobby horse which works in the same way as a sledgehammer, the vorpal blade works much like any sword would. Alice also has access to a timed bomb device and of course a gun which shoots out&#8230;well&#8230;see for yourselves.</p>
<p><a href="http://wedonetwork.co.uk/wedotech/wp-content/uploads/2011/07/alicemadnessreturns.jpg"><img class="size-full wp-image-10109 aligncenter" title="alicemadnessreturns" src="http://wedonetwork.co.uk/wedotech/wp-content/uploads/2011/07/alicemadnessreturns.jpg" alt="alicemadnessreturns Alice: Madness Returns Review" width="600" height="337" /></a></p>
<p style="text-align: justify;">Whilst the combat is fluid and makes up the best part of the game, it&#8217;s the generic platforming sections in this game that really makes it difficult to become truly engaged. Throughout the different worlds and theming you encounter you are essentially doing the same thing over and over again, negotiating floating platforms and shooting up vaccums to take yourself higher up a level. The boss encounters are pretty fun but they lack the grandeur seen in some games such as Shadows of the Collosus or God of War. The storyline also felt a little lost on me too. It&#8217;s fair to say that Alice: Madness Returns has a story that is about as plausable as Shadows of the Damned except at least Shadows of the Damned actually had a decent level of humour about it. Visually this game ticks pretty much all of the boxes, throughout your progress in the game you&#8217;ll be astounded just how many different colour cycles the Unreal engine is pushed through, it&#8217;s a beautiful game with a considerable amount of time invested in the character and location design to step along with the odd world that Alice is experiencing. The game does have collectables which gives it some replay value, the ability to shrink alice down to walk over invisible platforms and through keyholes will help you negotiate hidden areas within the game that fortunately are not always remotely obvious. Alice can collect a variety of items but the most important of these items is teeth. Once Alice collects enough teeth she can upgrade her weapon at any time she feels necessary, none of this weight till i reach a shop or vending machine crap. I liked that upgrade ability and it proved to be very helpful as the game came to it&#8217;s end as I felt upgrading particular weapons were a strategy of sorts.</p>
<p>Alice is a sluggish romp (the game that is) it doesn&#8217;t grip you enough with the storyline to forgive it&#8217;s mundane platforming and the enemy variety isn&#8217;t frequent enough to really appreciate the combat to it&#8217;s core. It is then, a average game with an insanely twist &#8211; delve deeper into the rabbit hole if you dare! P.S don&#8217;t be fooled by the wonderland exterior, this game is very gruesome at times!</p>
<a name="review"></a><div class="review">
		<h2>Review</h2>
		<div class="mainbox">
			<div class="procons">
	<table>
			<tr><th>Pros</th><th>Cons</th></tr>
			<tr><td>Cool enemies, awesome graphics, great soundtrack, good stable combat</td><td>Generic platforming that lacks variety, storyline not gripping enough</td></tr>
			
			</table>
			</div>
                        <table class="review_grid">
                                <tr><td class="review_label">Rating</td><td><div class="rating_bg" style="width: 450px"><span class="rating_bar" style="width: 292.5px;"><span class="rating_bar_content">65%</span></span></div></td></tr>
                        </table>
		</div></div>
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		<title>Puzzle Agent Review</title>
		<link>http://wedonetwork.co.uk/wedotech/2011/07/10/puzzle-agent-review/</link>
		<comments>http://wedonetwork.co.uk/wedotech/2011/07/10/puzzle-agent-review/#comments</comments>
		<pubDate>Sun, 10 Jul 2011 15:02:06 +0000</pubDate>
		<dc:creator>James Ireland</dc:creator>
				<category><![CDATA[PS3 Reviews]]></category>
		<category><![CDATA[playstation network]]></category>
		<category><![CDATA[point and click]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[puzzle]]></category>
		<category><![CDATA[puzzle agent]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[Telltale Games]]></category>

		<guid isPermaLink="false">http://wedonetwork.co.uk/wedotech/?p=10089</guid>
		<description><![CDATA[Another point and click release by Telltale Games, the masters of the genre. This time they delve a little into the more out of step area with logic puzzles taking presidence and frequently too. How does this game fare? Watch our video review.]]></description>
			<content:encoded><![CDATA[<!-- Start Shareaholic LikeButtonSetTop Automatic --><!-- End Shareaholic LikeButtonSetTop Automatic --><p>Another point and click release by Telltale Games, the masters of the genre. This time they delve a little into the more out of step area with logic puzzles taking presidence and frequently too. How does this game fare? Watch our video review.</p>
<p><iframe width="600" height="371" src="http://www.youtube.com/embed/lHL4AnR5Wjs" frameborder="0" allowfullscreen></iframe></p>
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		<title>Upbot: Goes Up &#8211; Review</title>
		<link>http://wedonetwork.co.uk/wedotech/2011/07/10/upbot-goes-up-review/</link>
		<comments>http://wedonetwork.co.uk/wedotech/2011/07/10/upbot-goes-up-review/#comments</comments>
		<pubDate>Sun, 10 Jul 2011 09:13:05 +0000</pubDate>
		<dc:creator>James Ireland</dc:creator>
				<category><![CDATA[Xbox Indie Games]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[upbot goes up]]></category>
		<category><![CDATA[xbox 360]]></category>
		<category><![CDATA[xbox indie games]]></category>

		<guid isPermaLink="false">http://wedonetwork.co.uk/wedotech/?p=10078</guid>
		<description><![CDATA[James Joell-Ireland from wedogames.net brings up the latest and best puzzle game out on Xbox Indie Games. Made by Ishisoft the lone developer behind some great scoring games such as Johnny Platformer&#8217;s Biscuit Romp and Saves Xmas. How does the same developer fare in the puzzle arena? Watch the video and find out!]]></description>
			<content:encoded><![CDATA[<!-- Start Shareaholic LikeButtonSetTop Automatic --><!-- End Shareaholic LikeButtonSetTop Automatic --><p>James Joell-Ireland from wedogames.net brings up the latest and best puzzle game out on Xbox Indie Games. Made by Ishisoft the lone developer behind some great scoring games such as Johnny Platformer&#8217;s Biscuit Romp and Saves Xmas. How does the same developer fare in the puzzle arena? Watch the video and find out!</p>
<p><iframe width="600" height="371" src="http://www.youtube.com/embed/F9IpeQCB8AQ" frameborder="0" allowfullscreen></iframe></p>
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		<title>Street Cleaning Simulator</title>
		<link>http://wedonetwork.co.uk/wedotech/2011/06/30/street-cleaning-simulator/</link>
		<comments>http://wedonetwork.co.uk/wedotech/2011/06/30/street-cleaning-simulator/#comments</comments>
		<pubDate>Thu, 30 Jun 2011 20:48:12 +0000</pubDate>
		<dc:creator>James Ireland</dc:creator>
				<category><![CDATA[PC Reviews]]></category>
		<category><![CDATA[astragon]]></category>
		<category><![CDATA[pc gaming]]></category>
		<category><![CDATA[simulator]]></category>
		<category><![CDATA[street cleaning simulator]]></category>

		<guid isPermaLink="false">http://wedonetwork.co.uk/wedotech/?p=10048</guid>
		<description><![CDATA[Another simulator review for you on the PC, but this time you will be cleaning the streets. Question is, is the game actually playable, will it be fun to play, is the games physics engine broken? Find out in the video review. UPDATE: There is an option to reset your vehicle pressing the backspace button [...]]]></description>
			<content:encoded><![CDATA[<!-- Start Shareaholic LikeButtonSetTop Automatic --><!-- End Shareaholic LikeButtonSetTop Automatic --><p>Another simulator review for you on the PC, but this time you will be cleaning the streets. Question is, is the game actually playable, will it be fun to play, is the games physics engine broken? Find out in the video review.</p>
<p><iframe width="600" height="371" src="http://www.youtube.com/embed/i6DpklrbMGk" frameborder="0" allowfullscreen></iframe></p>
<p>UPDATE: There is an option to reset your vehicle pressing the backspace button but even with this revelation, it is not enough to save this game from the pit of oblivion</p>
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		<title>Captain America Table Review &#8211; Pinball FX2</title>
		<link>http://wedonetwork.co.uk/wedotech/2011/06/29/captain-america-table-review-pinball-fx2/</link>
		<comments>http://wedonetwork.co.uk/wedotech/2011/06/29/captain-america-table-review-pinball-fx2/#comments</comments>
		<pubDate>Wed, 29 Jun 2011 19:53:56 +0000</pubDate>
		<dc:creator>James Ireland</dc:creator>
				<category><![CDATA[Recent News]]></category>
		<category><![CDATA[captain america]]></category>
		<category><![CDATA[marvel pinball]]></category>
		<category><![CDATA[pinball fx 2]]></category>
		<category><![CDATA[table review]]></category>

		<guid isPermaLink="false">http://wedonetwork.co.uk/wedotech/?p=10046</guid>
		<description><![CDATA[James reviews the latest table release for Marvel Pinball and Pinball FX2, the Captain America table. This one has plenty of bangs and whistles so take a look at our video review to see the table in action!]]></description>
			<content:encoded><![CDATA[<!-- Start Shareaholic LikeButtonSetTop Automatic --><!-- End Shareaholic LikeButtonSetTop Automatic --><p>James reviews the latest table release for Marvel Pinball and Pinball FX2, the Captain America table. This one has plenty of bangs and whistles so take a look at our video review to see the table in action!</p>
<p><iframe width="600" height="371" src="http://www.youtube.com/embed/vy0GQJS_zUc" frameborder="0" allowfullscreen></iframe></p>
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		<title>Operation Flashpoint: Red River Review</title>
		<link>http://wedonetwork.co.uk/wedotech/2011/06/22/operation-flashpoint-red-river-review/</link>
		<comments>http://wedonetwork.co.uk/wedotech/2011/06/22/operation-flashpoint-red-river-review/#comments</comments>
		<pubDate>Wed, 22 Jun 2011 19:44:54 +0000</pubDate>
		<dc:creator>James Ireland</dc:creator>
				<category><![CDATA[PS3 Reviews]]></category>
		<category><![CDATA[Xbox 360 Reviews]]></category>
		<category><![CDATA[operation flashpoint]]></category>
		<category><![CDATA[red river]]></category>
		<category><![CDATA[Review]]></category>

		<guid isPermaLink="false">http://wedonetwork.co.uk/wedotech/?p=10035</guid>
		<description><![CDATA[With the Call of Duty and Battlefield franchises dominating the First Person Shooter market due to their accessible and arcade style gameplay, developers Codemasters made the bold decision of resurrecting the famous Operation Flashpoint series back in 2009 with their title Dragon Rising which received a very respectable 77 out of 100 on Metacritic.com. Gamers [...]]]></description>
			<content:encoded><![CDATA[<!-- Start Shareaholic LikeButtonSetTop Automatic --><!-- End Shareaholic LikeButtonSetTop Automatic --><p style="text-align: justify;">With the Call of Duty and Battlefield franchises dominating the First Person Shooter market due to their accessible and arcade style gameplay, developers Codemasters made the bold decision of resurrecting the famous Operation Flashpoint series back in 2009 with their title Dragon Rising which received a very respectable 77 out of 100 on Metacritic.com. Gamers responded well to the change of pace, but unfortunately for Codemasters, Dragon Rising failed to knock the big two off their perch. Fast forward two years and Operation Flashpoint is back for another bite of the cherry with Red River. Could another installment with some added features be enough to mount a serious challenge for the First Person Shooter crown or will the serious come up short once again?</p>
<p>The series’ motto “It’s not the soldier with the most expensive gun or the biggest heart who wins on the battlefield.  It’s the smartest.” rears its beautiful head once more as you make your way through the bloody battlefields of Tajikistan in the games Campaign mode playing as part of the United States Marine Corp. If like myself, you’re used to running into combat like a headless chicken, spraying a machine gun and hoping for the best, you’re going to get a huge shock to the system when you play Red River. The enemy A.I is absolutely brutal and relentless in their task of taking you out. If you don’t scout every corner before bravely traversing around it or planning your route across the map, expect to be punished by a sneakily well positioned enemy; all which seem to have an unbelievably accurate and deadly shot.</p>
<p style="text-align: justify;"><a href="http://wedonetwork.co.uk/wedotech/wp-content/uploads/2011/06/Codemasters-Announces-Operation-Flashpoint-Red-River-For-2011.jpg"><img class="size-full wp-image-10038 aligncenter" title="Codemasters-Announces-Operation-Flashpoint-Red-River-For-2011" src="http://wedonetwork.co.uk/wedotech/wp-content/uploads/2011/06/Codemasters-Announces-Operation-Flashpoint-Red-River-For-2011.jpg" alt="Codemasters Announces Operation Flashpoint Red River For 2011 Operation Flashpoint: Red River Review" width="600" height="320" /></a><br />
To aid your quest you are in charge of a team of 3 soldiers which can be used to flank the opposition, suppress fire whilst you move to a better position or simply try and do all the work for you whilst you sit back and sip a cup of tea. You control your team mates via the Right Bumper on your Xbox 360 controller, where you are able to select from 16 different options such as “Follow me” or “Move there” when you’re looking at a desired location. The mechanic may take a few tries to get used to but is easy enough to promptly carry out your orders; well, this is when you’re A.I team mates actually pay attention to you. I lost count of how many times I would order my squad to move to a certain position on the map or to follow me, only for them to sit there like a lemon and completely ignore my orders. Trying to lead a bunch of school kids who won’t listen into battle against the relentless A.I isn’t much fun.</p>
<p>Fortunately Codemasters have jumped on the extremely popular co-operative bandwagon and have included 4 player online co-op for the campaign, and this is where the game really shines. Take out the stumbling A.I and replace it with 3 of your friends who can actually listen to orders and you have the potential to have some real fun taking out the enemy with a well oiled unit. The use of good communication is essential as you venture throughout the campaign as flanking and working as a team is the only way to succeed. There are 4 different classes of Soldier to play as and these are Grenadier, Scout, Rifleman and Automatic Rifleman. Each class has its own strengths and weaknesses and therefore must be used in the correct situation; running into a gunfight with a long range sniper rifle won’t be a good idea.</p>
<p>The layout of the missions throughout the 10-12 hour campaign will likely cause a few arguments throughout your squad over who gets to choose the longer range classes due to the maps being expansive and often perfect for long range combat. Whilst this can be fun for players who enjoy sniping, you then have to traverse the environment on foot which can result in you holding down the left stick in for minutes at a time; not a fun experience and one that often slows the games pace down to a halt and discourages you from continuing. Checkpoints are found few and far between throughout the long campaign missions and these can cause for some serious frustration if you die as you may have to replay a large chunk of the game. On a plus side however, this makes the combat more intense and will really encourage you to work as a team so you get it right at the first attempt.</p>
<p>Another major annoyance of mine throughout the campaign was the briefing you seem to get before every mission from a captain who needs to learn when to shut up. You’ll find yourself sitting in a jeep for 10 minutes at a time (that’s being kind rather than exaggerating) listening to a foul-mouthed bloke trying to be funny and poorly explain the story when all you really want to be doing is taking down the Taliban and having fun online with your mates.</p>
<p style="text-align: justify;"><a href="http://wedonetwork.co.uk/wedotech/wp-content/uploads/2011/06/Operation-Flashpoint-Red-River-Screen-Thumbnail1.jpg"><img class="size-full wp-image-10039 aligncenter" title="Operation-Flashpoint-Red-River-Screen-Thumbnail" src="http://wedonetwork.co.uk/wedotech/wp-content/uploads/2011/06/Operation-Flashpoint-Red-River-Screen-Thumbnail1.jpg" alt="Operation Flashpoint Red River Screen Thumbnail1 Operation Flashpoint: Red River Review" width="610" height="240" /></a></p>
<p>Receiving credits after every mission so you can upgrade your soldiers abilities to run faster, reload quicker etc and also unlock and purchase new weapons is a nice addition to the game and can provide some much needed motivation to complete the missions. Another nice addition to the game and one which helps re-iterate Red River’s realism is that you have to physically heal yourself every time you get shot or otherwise bleed to death. This is a nice change to the normal wait and sit behind a rock for the red blood to disappear off the screen. If you’re in a particularly bad way, your team mates can patch you up, but if you’re unfortunate or even stupid enough to allow the enemy a headshot on you, have fun restarting the game at what could be a far away checkpoint.</p>
<p>In addition to the campaign mode, you are also able to play through a number of Fireteam missions which are more shorter, sharper encounters; these include storming a village and taking out all the enemy occupants or protecting a convey as it makes its way towards a location. These Fireteam missions takes away the tedious traveling and waiting around that the campaign provides and offers a different, more action approach, and in my opinion more enjoyable experience.</p>
<p>Red River will fail to impress you from a graphical perspective. There’s certainly worse looking games out there but Triple A titles such as Call of Duty and Battlefield undoubtedly have the graphical edge. Sparse and lightly detailed environments fail to make those long and tedious runs you’ll be made to make throughout the campaign less entertaining. Aside from the ramblings of your leader, the audio is well done in Red River and does its job adequately.</p>
<p>On the achievement side of things, you shouldn’t have too much trouble gaining the full 1000 Gamerpoints in Red River. The majority of the points are awarded to you for just completing the campaign and the Fireteam missions, along with playing as each of the four classes of soldier and ranking up your soldier’s skills. The list is pretty uninspired from Codemasters but that won’t deter you from the game if you’re after some fairly easy achievement points.</p>
<p>Operation Flashpoint: Red River certainly isn’t a game for everyone. The game’s realistic take on modern warfare can be extremely punishing and requires good teamwork, with most of the fun coming from playing co-operatively over Xbox Live or the PSN with upto 3 other players or the more action-based Fireteam missions. If you’re bored of the Call of Duty and Battlefield franchises and are looking for a more realistic approach or just want a new shooter to play around with, give Operation Flashpoint: Red River a try.</p>
<p style="text-align: justify;"><a name="review"></a><div class="review">
		<h2>Review</h2>
		<div class="mainbox">
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			<tr><th>Pros</th><th>Cons</th></tr>
			<tr><td>Realistic gameplay seen in few other games, 4 player co-op, Fireteam missions.<br />
</td><td>Not for everyone, can be repetitive and contains boring segments, graphics could be improved.</td></tr>
			
			</table>
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                        <table class="review_grid">
                                <tr><td class="review_label">Rating</td><td><div class="rating_bg" style="width: 450px"><span class="rating_bar" style="width: 301.5px;"><span class="rating_bar_content">67%</span></span></div></td></tr>
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